
import * as THREE from 'three';
import { ambientLight, directionalLight1} from './directionLight';
import { model } from './model';

const scene = new THREE.Scene();
const axesHelper = new THREE.AxesHelper(500); // 5个单位长度
const texture = new THREE.TextureLoader().load('/jpg/2.png');
scene.background = texture; 
scene.add(axesHelper);
scene.add(directionalLight1);
scene.add(ambientLight);
scene.add(model);
export { scene}